Expansion Features
DETAILS
ON SOME OF THE NEW FEATURES IN THE
EXPANSION SET
Expansion Characters: After installing
Diablo II: Lord of Destruction, you will
have the option of choosing between two
different "character
types"-Standard and Expansion-when
creating a new character. (Note: Do not
confuse this with the two new character classes-
the Druid and the Assassin.) Standard
Characters are just like the characters
you are used to playing in Diablo II,
whereas Expansion Characters are
specifically created for use in Diablo II:
Lord of Destruction. You should be aware
of some details before deciding which
character type to create:
- Expansion Characters can only create
or join expansion games. They cannot
create or join original Diablo II
games.
- Standard Characters cannot use any
of the new features or modifications
found in Diablo II: Lord of
Destruction, nor can they create or
join Expansion games.
- Standard Characters can be converted
permanently to Expansion Characters
simply by accessing the "Select
Character" screen, left-clicking
on the Standard Character you wish to
convert, and then left-clicking on the
"Convert" button.
- Converting a Standard Character is
an irreversible, one-way process. Once
a character has been converted to an
Expansion Character, he or she can
never be changed back to a Standard
Character. Similarly, once an
Expansion Character has been created,
he or she can never be converted into
a Standard Character.
Corpse Recovery: In Nightmare and Hell
difficulty settings, whenever your
character dies, he or she suffers a loss
of gold and experience points. In games of
Diablo II: Lord of Destruction, if you
recover your corpse at the location of its
demise, you can regain some of the
experience points you lost. If, however,
you choose to 'Save and Exit' out of your
current game in order to restart and
recover your body in town, you will not
regain any of your lost experience.
Item Swapping: In Diablo II: Lord of
Destruction, you have the ability to swap
quickly between two sets of equipped
weapon selections (i.e., right- and
left-hand inventory slot configurations).
To do this, merely open your Inventory
screen and equip your character as you
normally would. Next, left-click on either
of the two tabs denoted by the Roman
numeral "II" (or press
the "W" key) to toggle between
the two weapon configurations. Now equip
your character with an additional
two-handed weapon, a weapon and a shield,
or (for Barbarians and Assassins) a pair
of appropriate one-handed weapons. You can
switch between the two weapon
configurations at any time by pressing the
"W" key or by clicking on the
inactive weapon configuration's tab in
your inventory screen (the inactive
configuration is the one shaded a darker
grey). Note: Your left and right
mouse button skill setups are linked to
your two weapon configurations. This
allows you to customize your skill mouse
buttons in order to complement your
current weapon configuration. Remember
that your character must meet the
requirements for any weapons you want to
equip. Also, please keep in mind that only
your currently selected weapon
configuration is actively equipped. Any
magical properties of items in your
inactive configuration will not affect
your character until you make that
configuration active. For example, if you
are currently using weapon configuration
"I," any magical
properties of items in configuration
"II" have no effect until
you make it your active configuration.
Hirable Non-Player Characters
("Hirelings"): Diablo II: Lord
of Destruction offers some exciting
modifications to hirable NPCs. These
computer-controlled hirelings who fight by
your side can be hired from specific NPCs
in most "towns"-the safe
starting points in each Act-or are given
free of charge as a reward for completing
certain quests. In the original Diablo II,
they followed your character around and
helped you slay monsters, but you did not
interact with them directly. In Diablo II:
Lord of Destruction, you can increase
their efficiency in combat and assist
their development in a number of ways.
(Note: These special new features only
apply to hired NPCs and retainers acquired
as quest rewards. Summoned creatures are
not subject to these improvements.)
- Attributes and Experience: Hirelings
in Diablo II: Lord of Destruction come
with their own set of attributes:
Strength, Dexterity, Health, Damage,
Defense, and Experience. As hirelings
kill monsters, they gain experience
points. When they gain enough
experience points to reach a new
level, their attributes automatically
improve. You can also improve their
attributes by equipping them with
better equipment (see below). Keep in
mind that hirelings aren't just paid
mercenaries-they are co-adventurers.
They fully share experience for their
kills with you and your party, and
they receive a smaller share of
experience for monsters that you or
your party members kill.
- Equipment: You can now furnish your
hirelings with equipment such as
armor, helms, and weapons. Your
hirelings must meet all strength,
dexterity, and level requirements for
the item, and any weapons must be
compatible with the hirelings' weapon
type, as represented by what you see
them carrying. (For instance, the
Rogue hirelings in Act I can be
equipped with a War Bow, but not a
Short Sword, whereas the Town Guard
hirelings in Act II can be equipped
with a Voulge, but not a Crossbow.) To
equip your hireling, simply left-click
on the appropriate button on your
Mini-panel or press the O key to bring
up the Hireling Inventory and
Information screen. Then place items
in the corresponding slots as you
would in your own Inventory screen.
- Healing: Previously in Diablo II, if
you needed to heal your hireling, you
had to return to town and visit the
local healer. In Diablo II: Lord of
Destruction, however, you can heal
your hireling directly by
left-clicking on a healing or
rejuvenation potion in your backpack
or belt and then dragging it over the
hireling's gold-bordered portrait
located in the upper left of the game
screen. When the portrait is
highlighted, left-click again to
release the potion onto the portrait.
You can also heal your hireling by
visiting a healing Well.
- Hireling Continuity: Hirelings are
now willing and able to accompany you
to any of the various Acts of the
game. In fact, you can actually finish
the entire game through all three
difficulty settings using only the
first hireling received in Act I. You
may choose to employ a new hireling at
any time, but you may not take more
than one hireling into your service at
a time. If you choose to replace your
current hireling with a fresh one,
your old hireling will retire and be
unavailable for further service.
Before you replace a hireling, open
the Hireling Inventory and remove any
items you want to keep. Otherwise, you
will lose that equipment.
- Death: When your hireling dies, you
can return to the nearest mercenary
captain and either pay to have your
late comrade resurrected or hire a new
one. If you choose to resurrect your
hireling, he or she will return to
your employ with all of the
attributes, experience, and equipment
he or she had at the time of death.
If, however, you decide to employ a
new hireling, you give up the services
of the recently departed and forfeit
any equipment he or she was wearing. Note:
If your character dies, your hireling
dies as well.
Automap Options: There is now an
"Automap Size" selection in the
"Automap Options" menu in Diablo
II: Lord of Destruction. This new option
allows you to choose between viewing the
map as either the traditional full-screen
Automap or the new, scaled-down "Mini
Map." The Mini Map is about one
quarter the size of the Automap and, when
active, is displayed in one of the top
corners of the game screen. You can switch
this location from left to right by
pressing the V hotkey.
Repair All: You can now repair all of your
outfitted items in a single step. To do
this, go to the nearest
"blacksmith" NPC (whoever
repairs your equipment) and select
"Trade or Repair" as you
normally would. Blacksmiths still have the
usual buttons for buying, selling, and
repairing; in Expansion games, they also
have an added "Repair All"
button. This option allows you to repair
all of the items that your character
currently has equipped in a single
operation. If you move your cursor over
this button, the highlighted text shows
the cost of this procedure, and pressing
the button completes it. Note: The
Repair All button only repairs equipped
items. Any damaged items that your
character is not wearing must be repaired
individually.
Fill Tome: By pressing the Shift
key while right-clicking on a scroll you
want to buy, you automatically purchase
enough scrolls to fill the first unfilled
Tome of that scroll type in your
Inventory.
Item Properties: As you adventure, keep in
mind that even the regular magic items you
find now have hundreds of new magical
properties with many wondrous new effects
to help your characters on their brave
quests. They are far too numerous to list
here, but keep an eye out for new magic
item names; their explanations appear in
the item's pop-up description. (This text,
which explains the properties and
requirements of the item, appears when you
have your Inventory window open and
highlight an item with your cursor.)
Class-Specific Items: Items of this type
can only be used by the character class
for whom they were designed. In the
original Diablo II, there were certain
items that anyone could wield, but that
had properties only accessible to certain
classes (e.g., the Necromancer's wands or
the Paladin's scepters). In Diablo II:
Lord of Destruction, there are specific
items that are only usable by their
intended class, possessing special
abilities only pertinent to that class. Be
sure to pay close attention to the
requirements of each item as listed in its
pop-up description to see if an item is
class specific.
Elite Items: Elite Items are similar to
the Exceptional Items found in the
original Diablo II, but far more powerful.
Exceptional Items are found in the higher
difficulties (Nightmare and Hell), having
the appearance of items from Normal
difficulty games (both in the inventory
and on the character), but with different
names and substantially increased
statistics. Elite items are of an even
higher caliber than Exceptional items.
Mostly found in Hell difficulty games,
they possess new names and proportionately
increased statistics, yet still retain the
appearance of their corresponding
Exceptional and normal versions.
Set Items: Diablo II: Lord of Destruction
introduces some exciting new improvements
to Set Items. First and foremost, there
are many new sets to collect, complete
with brand-new bonus abilities. Rumors
have been circulating about the many new
relics and the powerful magics they grant
to those who obtain them. Here are some
other facts to be aware of:
- Set Items are now scaled more
directly to the difficulty of the Act
in which they are found. For example,
when you find a Set Item, you are more
likely to be able to equip it right
away.
- For some Sets, you no longer need to
assemble the complete Set to receive
its bonus abilities. You now receive
partial bonuses for partially complete
Sets.
- A Set Item can now have more than
two magic properties.
Socketed Items: When playing Diablo II:
Lord of Destruction, you can now find
"Socketed" versions of many more
kinds of items, including armor and
high-quality, magic, Rare, and even Unique
items. Be sure to read the description of
a Gem, Jewel, or Rune to see what
abilities it imparts to the different item
types.
Insertable Items: In addition to the Gems
in the original Diablo II, Diablo II: Lord
of Destruction provides two new types of
items that you can place into an item's
empty sockets.
- Jewels: Jewels are similar to Gems,
except that instead of having
predetermined magical abilities, like
a Gem, each Jewel possesses random
magic properties, allowing you to
bestow a wide variety of magical
abilities to your Socketed Item. Some
uncommon Jewels can have two or more
magical properties. Before inserting a
Jewel, its magical properties must be
"identified" either with a
Scroll of Identity or by a wise sage
who can provide such a service.
- Runes: Runes are small stones
inscribed with magical glyphs that can
be inserted into Socketed Items. Runes
are different from other Insertable
Items: not only do individual Runes
have magical properties, certain
combinations (or Rune Sets), when
inserted into an item in the proper
order, give that item even more
wondrous abilities. To discover some
of these Rune Sets, keep a sharp eye
out for Scrolls of Knowledge. (See the
section on Scrolls below.)
Charms: Charms are special magic items
that grant magical enhancements without
needing to be equipped to do so. Charms
provide their abilities simply by being in
the "Backpack" section of your
character's Inventory. They do not
function if placed inside your character's
Stash or inside a Horadric Cube (even if
that Horadric Cube is located in your
hero's Backpack).
Ethereal Items: Any type of armor or
weapon, even one with magical properties,
can be Ethereal. These items appear
translucent in the Inventory, and when
equipped, they appear translucent on the
character wielding them. Their ethereal
nature gives them an improved fundamental
ability. However, they have decreased
durability and cannot be repaired. Due to
their extra-planar origins, Ethereal items
often have requirements lower than those
of an equivalent item.
Charged Items: Some new magic items grant
the use of certain skills to any
character. Some of these items have skills
that are only triggered under certain
conditions, such as striking an enemy or
being struck by one. Charged Items allow
the wielder to use the skill at will, but
only a limited number of times. To engage
the skill granted by a Charged Item,
left-click your right mouse button Skill
Selection (or press the S key). The
Charged Item skill is listed near the top
of your list of available skills;
left-click on its icon to select it. The
skill can now be performed by
right-clicking on a target. Charged Item
skills have a limited number of uses, so
be sure to check the item's pop-up
description or the lower right-hand corner
of the skill icon to see how many charges
remain. If any of an item's charges are
depleted, you can return to a nearby town
and recharge the item by having the local
Blacksmith repair it.
Scrolls: In addition to Scrolls of Town
Portal and Identify, you might now
occasionally come across Scrolls of
Knowledge. The sole function of these
scrolls is to provide the player with
information. Specifically, they are
inscribed with "recipes" for the
various Rune and Horadric Cube
combinations.
Overview
- Two new character classes (the
Assassin
and the
Druid)
each with 30 unique skills/spells
- One new Act set in the Barbarian
Highlands
- Many new monster types, including
bosses and uniques
- Interactive environments, such as
siege towers and fortified
battlements
- Thousands of new weapons, armor,
and magical items, including
class-specific quest items
- New recipes for the Horadric Cube
- Increased Stash Size
- Supports 800x600 Resolution
Other Character
alterations have been made. Mostly
starting with the Diablo 2 patch for 1.08.
See Blizzard.com
for more info on that.
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